One of the key projects I worked on involved designing and rasterizing in-game outfits and gear. Part of the project included taking existing pixel art outfits and redesigning them to match our current style. There were also occasions when I was given a theme to create an entirely new outfit, which I found particularly exciting as it really challenged my creativity. Of all the work I've done, I'm especially proud of how I pushed the design of the fursuits in Prodigy's game. I conducted multiple tests and worked closely with animators to ensure the outfits moved and stretched in the right areas while maintaining the illustration of a one-piece outfit, making it one of my standout contributions.