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Game Asset: Player Gear [ Prodigy ]

One of the key projects I worked on involved designing and rasterizing in-game outfits and gear. Part of the project included taking existing pixel art outfits and redesigning them to match our current style. There were also occasions when I was given a theme to create an entirely new outfit, which I found particularly exciting as it really challenged my creativity. Of all the work I've done, I'm especially proud of how I pushed the design of the fursuits in Prodigy's game. I conducted multiple tests and worked closely with animators to ensure the outfits moved and stretched in the right areas while maintaining the illustration of a one-piece outfit, making it one of my standout contributions.

Final Assets

Final Assets

Final Assets

Final Assets

Initial and Colour concepts

Initial and Colour concepts

Initial and Colour concepts

Initial and Colour concepts

Testing out icons on in-game layouts

Testing out icons on in-game layouts